API Reference: qti-clockwork-gl
API Reference: qti-clockwork-gl
RendererContext
| Method |
Notes |
init |
Acquires WebGL2 context from canvas; throws if unavailable. |
setViewport |
Calls gl.viewport. |
setClearColor |
Calls gl.clearColor. |
clear |
Clears with provided mask or color+depth default. |
drawTriangles |
Calls gl.drawArrays(TRIANGLES, first, count). |
getError |
Returns gl.getError(). |
shutdown |
Unbinds VAO/program; safe when called multiple times. |
GLState
| Method |
Notes |
setBlendMode |
Caches + applies blend state (opaque/alpha/additive). |
setDepthTest |
Caches + toggles depth test enable state. |
setCullFace |
Caches + toggles cull state. |
bindTexture |
Slot-specific texture cache to skip redundant binds. |
bindVAO |
VAO cache. |
useProgram |
Program cache. |
Gotchas
- Calling context methods before
init throws.
- State cache only tracks changes done through
GLState; direct GL calls can desync expectations.
Last updated: February 16, 2026